Core Java: Fundamentals
(pearson-core-java) / ISBN : 978-1-64459-020-1
About This Course
Use the Core Java Fundamentals course to learn the skills in Java programming. The Java course provides competency in all concepts of Java programming and includes topics such as objects, classes, inheritance, exceptions, assertions, logging, and generic programming. This Java online course provides students with knowledge in Java SE 7 enhancements including improved concurrency utilities and new file I/O API. The interactive learning resources highlight explanations of advanced Java programming techniques.
Skills You’ll Get
Get the support you need. Enroll in our Instructor-Led Course.
Interactive Lessons
15+ Interactive Lessons | 98+ Quizzes | 100+ Flashcards | 100+ Glossary of terms
Gamified TestPrep
101+ Pre Assessment Questions | 131+ Post Assessment Questions |
Video Lessons
23+ Videos | 02:37+ Hours
Preface
- To the Reader
- A Tour of This Course
- Conventions
An Introduction to Java
- Java as a Programming Platform
- The Java “White Paper” Buzzwords
- Java Applets and the Internet
- A Short History of Java
- Common Misconceptions about Java
The Java Programming Environment
- Installing the Java Development Kit
- Using the Command-Line Tools
- Using an Integrated Development Environment
- JShell
Fundamental Programming Structures in Java
- A Simple Java Program
- Comments
- Data Types
- Variables and Constants
- Operators
- Strings
- Input and Output
- Control Flow
- Big Numbers
- Arrays
Objects and Classes
- Introduction to Object-Oriented Programming
- Using Predefined Classes
- Defining Your Own Classes
- Static Fields and Methods
- Method Parameters
- Object Construction
- Packages
- JAR Files
- Documentation Comments
- Class Design Hints
Inheritance
- Classes, Superclasses, and Subclasses
- Object: The Cosmic Superclass
- Generic Array Lists
- Object Wrappers and Autoboxing
- Methods with a Variable Number of Parameters
- Enumeration Classes
- Reflection
- Design Hints for Inheritance
Interfaces, Lambda Expressions, and Inner Classes
- Interfaces
- Lambda Expressions
- Inner Classes
- Service Loaders
- Proxies
Exceptions, Assertions, and Logging
- Dealing with Errors
- Catching Exceptions
- Tips for Using Exceptions
- Using Assertions
- Logging
- Debugging Tips
Generic Programming
- Why Generic Programming?
- Defining a Simple Generic Class
- Generic Methods
- Bounds for Type Variables
- Generic Code and the Virtual Machine
- Restrictions and Limitations
- Inheritance Rules for Generic Types
- Wildcard Types
- Reflection and Generics
Collections
- The Java Collections Framework
- Interfaces in the Collections Framework
- Concrete Collections
- Maps
- Views and Wrappers
- Algorithms
- Legacy Collections
Graphical User Interface Programming
- A History of Java User Interface Toolkits
- Displaying Frames
- Displaying Information in a Component
- Event Handling
- The Preferences API
User Interface Components with Swing
- Swing and the Model-View-Controller Design Pattern
- Introduction to Layout Management
- Text Input
- Choice Components
- Menus
- Sophisticated Layout Management
- Dialog Boxes
Concurrency
- What Are Threads?
- Thread States
- Thread Properties
- Synchronization
- Thread-Safe Collections
- Tasks and Thread Pools
- Asynchronous Computations
- Processes
JavaFX
- A Brief History of Java GUI Programming
- Displaying Information in a Scene
- Event Handling
- Layout
- User Interface Controls
- Properties and Bindings
- Long-Running Tasks in User Interface Callbacks