ICT Gaming Essentials

ICT-gaming-essentials
ICT Gaming Essentials
ISBN : 978-1-61691-949-8
Gain hands-on expertise in ICT Gaming Essentials exam with ICT Gaming Essentials course. This course focuses on fundamentals of interactive computer game creation and provides the understanding of the design process for creating a gaming program, including criteria and constraint identification, content research and storyboard creation. It also gives knowledge about computer programming concepts that are essential to game development, including program flow modeling, program code creation, and result evaluation and modification practices.

Lessons

uCertify uses content from well known publishers, instructors, and subject matter experts. They have a minimum of 15 years of experience in their fields. uCertify brings these textbooks to life. It is full of interactive activities that keep the learner engaged. uCertify brings all available learning resources for a topic in one place so that the learner can efficiently learn without going to multiple places. Challenge questions are also embedded in the chapters so learners can attempt those while they are learning about that particular topic. This helps them grasp the concepts better because they can go over it again right away which improves learning. At the end of every lesson, uCertify courses guide the learners on the path they should follow.

uCertify platform supports 50+ different types of interactive activities, connect the idea, or try it yourself lab activities embedded throughout its course. These interactive activities keep learners engaged and make learning fun.

Here's What You Get

Quizzes

Each lesson comes with Quizzes. There is no limit to the number of times learners can attempt these.

Quizzes
16+
Lessons
4+

Exam Information

The ICT Essentials Suite encompasses a field of 10 technology areas spanning the three domains of information, communications, and media technologies. ICT Gaming Essentials exam objectives cover identification principles of gaming, description of the design process and its application to game development, description of programming concepts and its application to game development, algorithm creation, pseudo code for modeling program flow, logic errors, Boolean concepts, and programming language elements, creation of a basic interactive game program, including writing code, testing and evaluating a game program, solving problems, and creating and controlling an animated object.

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Table of Content

Here's What you will Learn

Lesson 1: Introduction to Game Design

  • Points to Ponder
  • Why We Play Games
  • The Design Process for Creating Games

Lesson 2: Introduction to Programming for Games

  • Points to Ponder
  • How the Programmer Interacts with the Computer
  • Understanding Algorithms
  • Introduction to Flowcharts and Pseudocode

Lesson 3: Basic Programming Concepts

  • Points to Ponder
  • Introduction to Programming Concepts

Lesson 4: Creating Interactive Games

  • Overview
  • Creating an Interactive Game
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