Things to practice for Adobe test 9A0-058

The Adobe Flash CS3 exam measures your knowledge and expertise in Flash CS3. Before taking the 9A0-058 exam, you should practice the following:

  1. Effectively use Libraries, Timelines, Buttons, MovieClips, Text, Symbols and Instances, and Sound in Flash movie.
  2. Use dot syntax notation.
  3. Create and use custom classes.
  4. Use the Debugger.
  5. Apply filters on movie clips and text.
  6. Use Core Classes that include Array, Boolean, Date, Math, Number, String, TextField, MovieClip, LoadVars, Color, XML, Error, SharedObject.
  7. Pass 9A0-058 exam in the first attempt. Full featured Tests. 418 questions with answers and 148 study notes articles and exam tips:

    Download link: https://www.ucertify.com/exams/Adobe/9A0-058.html

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Everything you want to know about the 9A0-058 exam

Q. What are the prerequisites for the 9A0-058 exam?

A.There are no prerequisites for the 9A0-058 exam.

Q. What credit does the 9A0-058 exam provide?

A. On successful completion of the 9A0-058 exam, you will be an Adobe Certified Expert (ACE), Adobe Flash CS3.

Q. Which certification does 9A0-058 exam cover?

A. After passing the 9A0-058 exam, you will earn credit towards the Adobe Certified Instructor (ACI).

Q. What are the areas on which the exam is focused?
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Everything you want to know about the 9A0-311 exam

Q. What are the prerequisites for the 9A0-311 exam?

A.There are no prerequisites for the 9A0-311 exam.

Q. What credit does the 9A0-311 exam provide?

A. After passing this exam, you will become an Adobe Certified Expert (ACE), Macromedia Flash Professional 8.

Q. Which certification does it covers?

A. After passing the 9A0-311 ACI exam, you can earn credit towards the Adobe Certified Instructor (ACI) certification.

Q. What are the areas on which the exam is focused?

A. Adobe’s 9A0-311 test is designed to measure your ability to use Flash 8 software. It recognizes a candidate’s ability to use the features and functions of the software for creating attractive animation, and use of ActionScript for creating interactivity when building Flash applications.

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