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Things to practice for Adobe test 9A0-311.

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Things to practice for Adobe test 9A0-311.

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The Macromedia Flash Professional 8 exam measures your knowledge and expertise on Flash Professional 8. Before taking the 9A0-311 exam, you should practice the following:


  1. Effective use of Libraries, Timelines, Buttons, MovieClips, Text, Symbols and Instances, and Sound in Flash movie.

  2. Use dot syntax notation.

  3. Create and use classes.

  4. Use Core Classes that include Array, Boolean, Date, Math, Number, String, TextField, MovieClip, LoadVars, Color, XML, Error, SharedObject.

  5. Use Flash UI Components in ActionScript that includes Accordion, Alert, Button, CheckBox, ComboBox, DataGrid, DataHolder, DataChooser, DataField, Label, List, Loader, MediaController, MediaDisplay, MediaPlayback, MenuBar, NumericStepper, PopUpManager, ProgressBar, RadioButton, RadioButtonGroup, ScrollBar, ScrollPane, TextArea, TextInput, Tree, and Window.

  6. Integrate the Flash movie with WebService, WebServiceConnector, XML, XMLConnector, LoadVars, Flash Remoting, DataSet, Binding, XupdateResolver, RDBMSResolver and DeltaPacker.

  7. Create dynamic text boxes (HTML text formatting, call an external text file (loadVars), input text boxes/create forms, Serif vs. San serif, text components, scroll, tab, Relative vs. Absolute scaling effects, Alias vs. Anti-aliased).

  8. Use basic actions: stop, gotoAndPlay (Stop), getURL, loadMovie.

  9. Attach ActionScript to timelines.

  10. Create basic actions such as stop, gotoAndPlay (Stop), getURL, loadMovie.

  11. Define events.

  12. Create timeline defined events.

  13. Create sound completion event.

  14. Work with Movie Clip properties.

  15. Use frame labels.

  16. Use 3D elements.

  17. Work with Onion Skinning.

  18. Work with layers.

  19. Create a Video object.

  20. Create animation with tweening: Shape and Motion.

  21. Create Frame by frame animation.

  22. Create animating with ActionScript.

  23. Work with Keyframes, blank keyframes, frames, etc.

  24. Scale, rotate, and translate objects and instances.

  25. Publish Flash applications (Publish Settings formats- Flash, HTML, GIF, JPEG, Mac/ PC projectors (executables)).


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