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	<title>uCertify Articles &#187; 9A0-311</title>
	<atom:link href="http://www.ucertify.com/article/exams/9a0-311/feed" rel="self" type="application/rss+xml" />
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			<item>
		<title>What is the [] array access operator?</title>
		<link>http://www.ucertify.com/article/what-is-the-array-access-operator-2.html</link>
		<comments>http://www.ucertify.com/article/what-is-the-array-access-operator-2.html#comments</comments>
		<pubDate>Thu, 24 Sep 2009 00:00:00 +0000</pubDate>
		<dc:creator>uCertify</dc:creator>
				<category><![CDATA[ACE Flash]]></category>
		<category><![CDATA[9A0-311]]></category>

		<guid isPermaLink="false">3201259</guid>
		<description><![CDATA[The array access ([]) operator enables a user to set and retrieve instance, variable, and object names dynamically. The operator also allows a user to access the properties of an object, including a movie clip.

The syntax for the array access ([]) operat]]></description>
			<content:encoded><![CDATA[<!-- This is a HTML comment, it will not display in any page. Feel free to remove this comment if it cause any inconvenient to you.
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    Author : Yong Mook Kim
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	--><div><table> <td><iframe src='http://digg.com/api/diggthis.php?w=new&amp;u=http%3A%2F%2Fwww.ucertify.com%2Farticle%2Fwhat-is-the-array-access-operator-2.html&amp;t=What+is+the+%5B%5D+array+access+operator%3F&amp;s=compact' height='18' width='120' frameborder='0' scrolling='no'></iframe></td> <td><iframe src='http://www.reddit.com/button_content?newwindow=1&amp;url=http%3A%2F%2Fwww.ucertify.com%2Farticle%2Fwhat-is-the-array-access-operator-2.html&amp;title=What+is+the+%5B%5D+array+access+operator%3F&amp;t=1 ' height='18' width='120' scrolling='no' frameborder='0' ></iframe></td> <td><iframe src='http://widgets.dzone.com/links/widgets/zoneit.html?url=http%3A%2F%2Fwww.ucertify.com%2Farticle%2Fwhat-is-the-array-access-operator-2.html&amp;title=What+is+the+%5B%5D+array+access+operator%3F&amp;t=2 ' height='18' width='120' scrolling='no' frameborder='0' ></iframe></td> <td><script type="text/javascript"><!--yahooBuzzArticleHeadline=What+is+the+%5B%5D+array+access+operator%3F;//--></script><script type="text/javascript" src="http://d.yimg.com/ds/badge2.js" badgetype=small-votes></script></td> <td><iframe src='http://api.tweetmeme.com/button.js?url=http%3A%2F%2Fwww.ucertify.com%2Farticle%2Fwhat-is-the-array-access-operator-2.html&amp;source=ucertify&amp;style=compact ' height='20' width='90' frameborder='0' scrolling='no'></iframe></td></table></div><p>The array access ([]) operator enables a user to set and retrieve instance, variable, and object names dynamically. The operator also allows a user to access the properties of an object, including a movie clip.</p>
<p>The syntax for the array access ([]) operator is as follows:</p>
<ol>
<li>The array access ([]) operator is used to surround the elements of an array. </p>
<p><uc:stx>myArray = [ a0, a1,...aN ] </uc:stx></p>
<p>In the above syntax, myArray is the name of the array.</li>
<li>The array access([]) operator is used to surround the index of each element of the array to access it directly.
<p><uc:stx>myArray[ i ] = value</uc:stx></p>
<p>In the above syntax, myArray is the name of the array.</li>
<li>The array access ([]) operator can also be used to dynamically set and retrieve a property of an object.
<p><uc:stx>myObject [ propertyName ] = value</uc:stx></p>
<p>In the above syntax, myObject is the name of the object, and propertyName is the name of the property of the object a user wants to access.</li>
</ol>
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		<item>
		<title>Conditional statements</title>
		<link>http://www.ucertify.com/article/conditional-statements-2.html</link>
		<comments>http://www.ucertify.com/article/conditional-statements-2.html#comments</comments>
		<pubDate>Thu, 24 Sep 2009 00:00:00 +0000</pubDate>
		<dc:creator>uCertify</dc:creator>
				<category><![CDATA[ACE Flash]]></category>
		<category><![CDATA[9A0-058]]></category>
		<category><![CDATA[9A0-311]]></category>

		<guid isPermaLink="false">3201273</guid>
		<description><![CDATA[Conditional statement is used for decision-making. It performs an action depending on whether or not a condition is true. If the condition is true, the statements following the condition are executed. But if the condition returns false, it will disregard ]]></description>
			<content:encoded><![CDATA[<!-- This is a HTML comment, it will not display in any page. Feel free to remove this comment if it cause any inconvenient to you.
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    Author : Yong Mook Kim
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	--><div><table> <td><iframe src='http://digg.com/api/diggthis.php?w=new&amp;u=http%3A%2F%2Fwww.ucertify.com%2Farticle%2Fconditional-statements-2.html&amp;t=Conditional+statements&amp;s=compact' height='18' width='120' frameborder='0' scrolling='no'></iframe></td> <td><iframe src='http://www.reddit.com/button_content?newwindow=1&amp;url=http%3A%2F%2Fwww.ucertify.com%2Farticle%2Fconditional-statements-2.html&amp;title=Conditional+statements&amp;t=1 ' height='18' width='120' scrolling='no' frameborder='0' ></iframe></td> <td><iframe src='http://widgets.dzone.com/links/widgets/zoneit.html?url=http%3A%2F%2Fwww.ucertify.com%2Farticle%2Fconditional-statements-2.html&amp;title=Conditional+statements&amp;t=2 ' height='18' width='120' scrolling='no' frameborder='0' ></iframe></td> <td><script type="text/javascript"><!--yahooBuzzArticleHeadline=Conditional+statements;//--></script><script type="text/javascript" src="http://d.yimg.com/ds/badge2.js" badgetype=small-votes></script></td> <td><iframe src='http://api.tweetmeme.com/button.js?url=http%3A%2F%2Fwww.ucertify.com%2Farticle%2Fconditional-statements-2.html&amp;source=ucertify&amp;style=compact ' height='20' width='90' frameborder='0' scrolling='no'></iframe></td></table></div><p>Conditional statement is used for decision-making. It performs an action depending on whether or not a condition is true. If the condition is true, the statements following the condition are executed. But if the condition returns false, it will disregard the enclosed actions and continue to the next statement that follows the condition block.</p>
<p>There are several types of conditional statements. Each are explained below:</p>
<p><uc:hed>The if statement:</uc:hed> The if statement is a simple decision-making statement that is used to execute a statement or a  group of statements based on some condition. If a condition is true, the statement in the if block is executed; otherwise, the statement following the if block is executed.</p>
<p>The syntax of the if statement is as follows:</p>
<p><uc:stx>if(condition)<br />
{<br />
&nbsp;&nbsp;&nbsp;//statements<br />
}</uc:stx></p>
<p>The following example will demonstrate the use of the if statement:</p>
<p><uc:stx>var a;<br />
var b;<br />
if(a&gt;b)<br />
{<br />
&nbsp;&nbsp;&nbsp;trace(a);<br />
}</uc:stx></p>
<p>The above code will execute only if the value of the variable a is greater than the value of the variable b, and the value of the variable a will be displayed on the output window.</p>
<p><uc:hed>The if-else statement: </uc:hed>The if-else statement is used to execute a statement or a group of statements based on some condition. If the condition is true, the statement in the if block is executed. If the condition is false, the statement in the else block is executed.</p>
<p>The syntax for using the if-else statement is as follows:</p>
<p><uc:stx>if(condition)<br />
{<br />
&nbsp;&nbsp;&nbsp;//statements<br />
}<br />
else<br />
{<br />
&nbsp;&nbsp;&nbsp;//statements<br />
}</uc:stx></p>
<p>The following example will demonstrate the use of the if else statement:</p>
<p><uc:stx>var a;<br />
var b;<br />
if(a&gt;b)<br />
{<br />
&nbsp;&nbsp;&nbsp;trace(a);<br />
}<br />
else<br />
{<br />
&nbsp;&nbsp;&nbsp;trace(b);<br />
}</uc:stx></p>
<p>In the above code, if the value of the variable a is greater than the value of the variable b, the value of the variable a will be displayed on the output window. If the value of the variable b is greater than the value of the variable a, the value of the variable b will be displayed on the output window.</p>
<p><uc:hed>The if-else if statement: </uc:hed>The if-else if statement is used to check several conditions. If any of the condition is true, the statement of that block is executed; otherwise, the value in the else block is executed.</p>
<p>The syntax of using the if-else if statement is as follows:</p>
<p><uc:stx>if(condition)<br />
{<br />
&nbsp;&nbsp;&nbsp;//statements<br />
}<br />
else if(condition)<br />
{<br />
&nbsp;&nbsp;&nbsp;//statements<br />
}<br />
else if(condition)<br />
{<br />
&nbsp;&nbsp;&nbsp;//statements<br />
}<br />
else<br />
{<br />
&nbsp;&nbsp;&nbsp;//statements<br />
}</uc:stx></p>
<p>The following example will demonstrate the use of the if-else if statement:</p>
<p><uc:stx>var a;<br />
var b;<br />
var c;<br />
var d;<br />
var e;<br />
var f=(a+b+c+d+e)*100/500<br />
if(f&lt;60)<br />
{<br />
&nbsp;&nbsp;&nbsp;trace(&#8221;You are Failed&#8221;);<br />
}<br />
else if(f&gt;=60 &amp;&amp; f&lt;70)<br />
{<br />
&nbsp;&nbsp;&nbsp;trace(&#8221;Your Grade is D&#8221;);<br />
}<br />
else if(f&gt;=70 &amp;&amp; f&lt;90)<br />
{<br />
&nbsp;&nbsp;&nbsp;trace(&#8221;Your Grade is C&#8221;);<br />
}<br />
else if(f&gt;=80 &amp;&amp; f&lt;90)<br />
{<br />
&nbsp;&nbsp;&nbsp;trace(&#8221;Your Grade is B&#8221;);<br />
}<br />
else<br />
{<br />
&nbsp;&nbsp;&nbsp;trace(&#8221;Your Grade is A&#8221;);<br />
}</uc:stx></p>
<p>In the above code, five conditions are given. If anyone of the condition is true, the statement following the block will be executed.</p>
<p><uc:hed>The conditional statement:</uc:hed> The conditional statement can be used in the same way as the if else statement. The conditional statement is a single line statement that can be used in place of the if-else statement.</p>
<p>The syntax of using the conditional statement is as follows:</p>
<p><uc:stx>variablename=condition ? value1 : value2</uc:stx></p>
<p>If the condition is true, the statement following the question mark(?) will be executed. If the condition is false, the statement after the colon(:) is executed.</p>
<p>The following code will demonstrate the use of the conditional expression:</p>
<p><uc:stx>var a;<br />
var b;<br />
var c=a&gt;=b ? a : b<br />
trace(c);</uc:stx></p>
<p>In the above code, if the value of the variable a is greater than or equal to the value of the variable b, the value of the variable a will be displayed on the output window. If the value of the variable b is greater than the value of the variable a, the value of the variable b will be displayed on the output window.</p>
<p><uc:hed>The switch statement:</uc:hed> <snt refid="3201248" style="inline" /></p>
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		<item>
		<title>How to create frame-by-frame animation?</title>
		<link>http://www.ucertify.com/article/how-to-create-frame-by-frame-animation.html</link>
		<comments>http://www.ucertify.com/article/how-to-create-frame-by-frame-animation.html#comments</comments>
		<pubDate>Fri, 14 Aug 2009 00:00:00 +0000</pubDate>
		<dc:creator>uCertify</dc:creator>
				<category><![CDATA[ACE Flash]]></category>
		<category><![CDATA[9A0-311]]></category>

		<guid isPermaLink="false">3201287</guid>
		<description><![CDATA[Take the following steps to create a frame-by-frame animation:

Click a layer to make it active, and select a frame in the layer where the animation is needed to start.



 Make the frame a keyframe.

Note: To convert a frame to a keyframe, select the fra]]></description>
			<content:encoded><![CDATA[<!-- This is a HTML comment, it will not display in any page. Feel free to remove this comment if it cause any inconvenient to you.
	Thanks for using digg digg, please visit http://www.mkyong.com/blog/digg-digg-wordpress-plugin for any comments and ideas, 
	
    Author : Yong Mook Kim
    Website : http://www.mkyong.com
	--><div><table> <td><iframe src='http://digg.com/api/diggthis.php?w=new&amp;u=http%3A%2F%2Fwww.ucertify.com%2Farticle%2Fhow-to-create-frame-by-frame-animation.html&amp;t=How+to+create+frame-by-frame+animation%3F&amp;s=compact' height='18' width='120' frameborder='0' scrolling='no'></iframe></td> <td><iframe src='http://www.reddit.com/button_content?newwindow=1&amp;url=http%3A%2F%2Fwww.ucertify.com%2Farticle%2Fhow-to-create-frame-by-frame-animation.html&amp;title=How+to+create+frame-by-frame+animation%3F&amp;t=1 ' height='18' width='120' scrolling='no' frameborder='0' ></iframe></td> <td><iframe src='http://widgets.dzone.com/links/widgets/zoneit.html?url=http%3A%2F%2Fwww.ucertify.com%2Farticle%2Fhow-to-create-frame-by-frame-animation.html&amp;title=How+to+create+frame-by-frame+animation%3F&amp;t=2 ' height='18' width='120' scrolling='no' frameborder='0' ></iframe></td> <td><script type="text/javascript"><!--yahooBuzzArticleHeadline=How+to+create+frame-by-frame+animation%3F;//--></script><script type="text/javascript" src="http://d.yimg.com/ds/badge2.js" badgetype=small-votes></script></td> <td><iframe src='http://api.tweetmeme.com/button.js?url=http%3A%2F%2Fwww.ucertify.com%2Farticle%2Fhow-to-create-frame-by-frame-animation.html&amp;source=ucertify&amp;style=compact ' height='20' width='90' frameborder='0' scrolling='no'></iframe></td></table></div><p>Take the following steps to create a frame-by-frame animation:</p>
<ol>
<li>Click a layer to make it active, and select a frame in the layer where the animation is needed to start.</p>
<p><img src='3201287a.gif' /></li>
<li> Make the frame a keyframe.
<p><uc:hed>Note:</uc:hed> To convert a frame to a keyframe, select the frame and choose the Insert &gt; Timeline &gt; Keyframe command. Alternatively, right-click (Windows) or Control-click (Macintosh) on the frame and select the Insert Keyframe option from the pop-up menu.</p>
<p><img src='3201287b.gif' /></li>
<li>Create the artwork on the Stage for the first frame using the drawing tools, pasting graphics from the Clipboard, or importing a file.
<p><img src='3201287c.gif' /></li>
<li>Click the next frame to the right in the same row and make the frame a keyframe. Contents of this frame are the same as the first keyframe.
<p><img src='3201287d.gif' /></li>
<li>Alter the contents of this frame on the Stage to create the next increment of the animation.
<p><img src='3201287e.gif' /></li>
<li>To complete the animation sequence, repeat steps 4 and 5 until the desired motion is achieved.</li>
<li>To test the animation, select Control &gt; Play.
<p><img src='3201287f.gif' /></li>
</ol>
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		<title>What is the gotoAndStop action?</title>
		<link>http://www.ucertify.com/article/what-is-the-gotoandstop-action.html</link>
		<comments>http://www.ucertify.com/article/what-is-the-gotoandstop-action.html#comments</comments>
		<pubDate>Thu, 13 Aug 2009 00:00:00 +0000</pubDate>
		<dc:creator>uCertify</dc:creator>
				<category><![CDATA[ACE Flash]]></category>
		<category><![CDATA[9A0-311]]></category>

		<guid isPermaLink="false">3201229</guid>
		<description><![CDATA[The gotoAndStop action sends the playhead directly to the specified frame of the specified scene and stops playing the movie. When no scene is specified, the playhead moves to the specified frame of the current scene.

The syntax of using the gotoAndStop ]]></description>
			<content:encoded><![CDATA[<!-- This is a HTML comment, it will not display in any page. Feel free to remove this comment if it cause any inconvenient to you.
	Thanks for using digg digg, please visit http://www.mkyong.com/blog/digg-digg-wordpress-plugin for any comments and ideas, 
	
    Author : Yong Mook Kim
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	--><div><table> <td><iframe src='http://digg.com/api/diggthis.php?w=new&amp;u=http%3A%2F%2Fwww.ucertify.com%2Farticle%2Fwhat-is-the-gotoandstop-action.html&amp;t=What+is+the+gotoAndStop+action%3F&amp;s=compact' height='18' width='120' frameborder='0' scrolling='no'></iframe></td> <td><iframe src='http://www.reddit.com/button_content?newwindow=1&amp;url=http%3A%2F%2Fwww.ucertify.com%2Farticle%2Fwhat-is-the-gotoandstop-action.html&amp;title=What+is+the+gotoAndStop+action%3F&amp;t=1 ' height='18' width='120' scrolling='no' frameborder='0' ></iframe></td> <td><iframe src='http://widgets.dzone.com/links/widgets/zoneit.html?url=http%3A%2F%2Fwww.ucertify.com%2Farticle%2Fwhat-is-the-gotoandstop-action.html&amp;title=What+is+the+gotoAndStop+action%3F&amp;t=2 ' height='18' width='120' scrolling='no' frameborder='0' ></iframe></td> <td><script type="text/javascript"><!--yahooBuzzArticleHeadline=What+is+the+gotoAndStop+action%3F;//--></script><script type="text/javascript" src="http://d.yimg.com/ds/badge2.js" badgetype=small-votes></script></td> <td><iframe src='http://api.tweetmeme.com/button.js?url=http%3A%2F%2Fwww.ucertify.com%2Farticle%2Fwhat-is-the-gotoandstop-action.html&amp;source=ucertify&amp;style=compact ' height='20' width='90' frameborder='0' scrolling='no'></iframe></td></table></div><p>The gotoAndStop action sends the playhead directly to the specified frame of the specified scene and stops playing the movie. When no scene is specified, the playhead moves to the specified frame of the current scene.</p>
<p>The syntax of using the gotoAndStop action is as follows:</p>
<p><uc:stx>gotoAndStop(scene, frame);</uc:stx></p>
<p>Here, scene is a string that specifies the name of the scene where a user wants to go. It is optional to specify a scene.</p>
<p>Frame is the number of the frame to which a user wants to go. It can also be a string that represents the frame label. </p>
<p>For example:</p>
<p>The Following code is assigned to a button: </p>
<p><uc:stx> on (release){<br />
	gotoAndStop(&#8221;frame1&#8243;);<br />
} </uc:stx></p>
<p>The above code sends the playhead to the Frame labeled frame1 in the current scene, and stops playing the movie when a user releases the button.</p>
<span style='border:1px solid #ccc;background-color:#eff3ef;'> Click here to get free <a href="http://www.ucertify.com/certifications/Adobe/ace-flash.html" >ace-flash ACE Flash</a> exam practice questions.</span><span style='border:1px solid #ccc;background-color:#eff3ef;'> Pass <a href="http://www.ucertify.com/exams/Adobe/9A0-311.html" >Macromedia Flash Professional</a> in first attampt.</span><a class="a2a_dd addtoany_share_save" href="http://www.addtoany.com/share_save?linkurl=http%3A%2F%2Fwww.ucertify.com%2Farticle%2Fwhat-is-the-gotoandstop-action.html&amp;linkname=What%20is%20the%20gotoAndStop%20action%3F"><img src="http://www.ucertify.com/article/wp-content/plugins/add-to-any/share_save_256_24.png" width="256" height="24" alt="Share/Bookmark"/></a>]]></content:encoded>
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		<item>
		<title>Tip for decreasing the space between text characters.</title>
		<link>http://www.ucertify.com/article/tip-for-decreasing-the-space-between-text-characters.html</link>
		<comments>http://www.ucertify.com/article/tip-for-decreasing-the-space-between-text-characters.html#comments</comments>
		<pubDate>Thu, 13 Aug 2009 00:00:00 +0000</pubDate>
		<dc:creator>uCertify</dc:creator>
				<category><![CDATA[ACE Flash]]></category>
		<category><![CDATA[9A0-311]]></category>

		<guid isPermaLink="false">3201235</guid>
		<description><![CDATA[To decrease the space between text characters, take the following steps:

In Windows,
 Select the two text characters or place the cursor between them.
Press the Ctrl+Alt+Left Arrow keys for decreasing the space by half a pixel, and the Shift+Ctrl+Alt+Lef]]></description>
			<content:encoded><![CDATA[<!-- This is a HTML comment, it will not display in any page. Feel free to remove this comment if it cause any inconvenient to you.
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    Author : Yong Mook Kim
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	--><div><table> <td><iframe src='http://digg.com/api/diggthis.php?w=new&amp;u=http%3A%2F%2Fwww.ucertify.com%2Farticle%2Ftip-for-decreasing-the-space-between-text-characters.html&amp;t=Tip+for+decreasing+the+space+between+text+characters.&amp;s=compact' height='18' width='120' frameborder='0' scrolling='no'></iframe></td> <td><iframe src='http://www.reddit.com/button_content?newwindow=1&amp;url=http%3A%2F%2Fwww.ucertify.com%2Farticle%2Ftip-for-decreasing-the-space-between-text-characters.html&amp;title=Tip+for+decreasing+the+space+between+text+characters.&amp;t=1 ' height='18' width='120' scrolling='no' frameborder='0' ></iframe></td> <td><iframe src='http://widgets.dzone.com/links/widgets/zoneit.html?url=http%3A%2F%2Fwww.ucertify.com%2Farticle%2Ftip-for-decreasing-the-space-between-text-characters.html&amp;title=Tip+for+decreasing+the+space+between+text+characters.&amp;t=2 ' height='18' width='120' scrolling='no' frameborder='0' ></iframe></td> <td><script type="text/javascript"><!--yahooBuzzArticleHeadline=Tip+for+decreasing+the+space+between+text+characters.;//--></script><script type="text/javascript" src="http://d.yimg.com/ds/badge2.js" badgetype=small-votes></script></td> <td><iframe src='http://api.tweetmeme.com/button.js?url=http%3A%2F%2Fwww.ucertify.com%2Farticle%2Ftip-for-decreasing-the-space-between-text-characters.html&amp;source=ucertify&amp;style=compact ' height='20' width='90' frameborder='0' scrolling='no'></iframe></td></table></div><p>To decrease the space between text characters, take the following steps:</p>
<p>In Windows,</p>
<ol>
<li> Select the two text characters or place the cursor between them.</li>
<p></p>
<li>Press the Ctrl+Alt+Left Arrow keys for decreasing the space by half a pixel, and the Shift+Ctrl+Alt+Left Arrow keys for decreasing the space by two pixels.</li>
</ol>
<p>
In Mac,</p>
<ol>
<li> Select the two text characters or place the cursor between them.</li>
<p></p>
<li>Press the Command+Option+Left Arrow keys for decreasing the space by half a pixel, and the Shift+Command+Option+Left Arrow keys for decreasing the space by two  pixels.</li>
</ol>
<p>
* * *</p>
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		<item>
		<title>What is the [] array access operator?</title>
		<link>http://www.ucertify.com/article/what-is-the-array-access-operator.html</link>
		<comments>http://www.ucertify.com/article/what-is-the-array-access-operator.html#comments</comments>
		<pubDate>Thu, 30 Jul 2009 00:00:00 +0000</pubDate>
		<dc:creator>uCertify</dc:creator>
				<category><![CDATA[ACE Flash]]></category>
		<category><![CDATA[9A0-311]]></category>

		<guid isPermaLink="false">3201259</guid>
		<description><![CDATA[The array access ([]) operator enables a user to set and retrieve instance, variable, and object names dynamically. The operator also allows a user to access the properties of an object, including a movie clip.

The syntax for the array access ([]) operat]]></description>
			<content:encoded><![CDATA[<!-- This is a HTML comment, it will not display in any page. Feel free to remove this comment if it cause any inconvenient to you.
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    Author : Yong Mook Kim
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	--><div><table> <td><iframe src='http://digg.com/api/diggthis.php?w=new&amp;u=http%3A%2F%2Fwww.ucertify.com%2Farticle%2Fwhat-is-the-array-access-operator.html&amp;t=What+is+the+%5B%5D+array+access+operator%3F&amp;s=compact' height='18' width='120' frameborder='0' scrolling='no'></iframe></td> <td><iframe src='http://www.reddit.com/button_content?newwindow=1&amp;url=http%3A%2F%2Fwww.ucertify.com%2Farticle%2Fwhat-is-the-array-access-operator.html&amp;title=What+is+the+%5B%5D+array+access+operator%3F&amp;t=1 ' height='18' width='120' scrolling='no' frameborder='0' ></iframe></td> <td><iframe src='http://widgets.dzone.com/links/widgets/zoneit.html?url=http%3A%2F%2Fwww.ucertify.com%2Farticle%2Fwhat-is-the-array-access-operator.html&amp;title=What+is+the+%5B%5D+array+access+operator%3F&amp;t=2 ' height='18' width='120' scrolling='no' frameborder='0' ></iframe></td> <td><script type="text/javascript"><!--yahooBuzzArticleHeadline=What+is+the+%5B%5D+array+access+operator%3F;//--></script><script type="text/javascript" src="http://d.yimg.com/ds/badge2.js" badgetype=small-votes></script></td> <td><iframe src='http://api.tweetmeme.com/button.js?url=http%3A%2F%2Fwww.ucertify.com%2Farticle%2Fwhat-is-the-array-access-operator.html&amp;source=ucertify&amp;style=compact ' height='20' width='90' frameborder='0' scrolling='no'></iframe></td></table></div><p>The array access ([]) operator enables a user to set and retrieve instance, variable, and object names dynamically. The operator also allows a user to access the properties of an object, including a movie clip.</p>
<p>The syntax for the array access ([]) operator is as follows:</p>
<ol>
<li>The array access ([]) operator is used to surround the elements of an array. </p>
<p><uc:stx>myArray = [ a0, a1,...aN ] </uc:stx></p>
<p>In the above syntax, myArray is the name of the array.</li>
<li>The array access([]) operator is used to surround the index of each element of the array to access it directly.
<p><uc:stx>myArray[ i ] = value</uc:stx></p>
<p>In the above syntax, myArray is the name of the array.</li>
<li>The array access ([]) operator can also be used to dynamically set and retrieve a property of an object.
<p><uc:stx>myObject [ propertyName ] = value</uc:stx></p>
<p>In the above syntax, myObject is the name of the object, and propertyName is the name of the property of the object a user wants to access.</li>
</ol>
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		<item>
		<title>Conditional statements</title>
		<link>http://www.ucertify.com/article/conditional-statements.html</link>
		<comments>http://www.ucertify.com/article/conditional-statements.html#comments</comments>
		<pubDate>Thu, 30 Jul 2009 00:00:00 +0000</pubDate>
		<dc:creator>uCertify</dc:creator>
				<category><![CDATA[ACE Flash]]></category>
		<category><![CDATA[9A0-058]]></category>
		<category><![CDATA[9A0-311]]></category>

		<guid isPermaLink="false">3201273</guid>
		<description><![CDATA[Conditional statement is used for decision-making. It performs an action depending on whether or not a condition is true. If the condition is true, the statements following the condition are executed. But if the condition returns false, it will disregard ]]></description>
			<content:encoded><![CDATA[<!-- This is a HTML comment, it will not display in any page. Feel free to remove this comment if it cause any inconvenient to you.
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    Author : Yong Mook Kim
    Website : http://www.mkyong.com<span style='border:1px solid #ccc;background-color:#eff3ef;'> Pass <a href="http://www.ucertify.com/certifications/Adobe/ace-flash.html" >ACE Flash</a> in first attampt.</span>
	--><div><table> <td><iframe src='http://digg.com/api/diggthis.php?w=new&amp;u=http%3A%2F%2Fwww.ucertify.com%2Farticle%2Fconditional-statements.html&amp;t=Conditional+statements&amp;s=compact' height='18' width='120' frameborder='0' scrolling='no'></iframe></td> <td><iframe src='http://www.reddit.com/button_content?newwindow=1&amp;url=http%3A%2F%2Fwww.ucertify.com%2Farticle%2Fconditional-statements.html&amp;title=Conditional+statements&amp;t=1 ' height='18' width='120' scrolling='no' frameborder='0' ></iframe></td> <td><iframe src='http://widgets.dzone.com/links/widgets/zoneit.html?url=http%3A%2F%2Fwww.ucertify.com%2Farticle%2Fconditional-statements.html&amp;title=Conditional+statements&amp;t=2 ' height='18' width='120' scrolling='no' frameborder='0' ></iframe></td> <td><script type="text/javascript"><!--yahooBuzzArticleHeadline=Conditional+statements;//--></script><script type="text/javascript" src="http://d.yimg.com/ds/badge2.js" badgetype=small-votes></script></td> <td><iframe src='http://api.tweetmeme.com/button.js?url=http%3A%2F%2Fwww.ucertify.com%2Farticle%2Fconditional-statements.html&amp;source=ucertify&amp;style=compact ' height='20' width='90' frameborder='0' scrolling='no'></iframe></td></table></div><p>Conditional statement is used for decision-making. It performs an action depending on whether or not a condition is true. If the condition is true, the statements following the condition are executed. But if the condition returns false, it will disregard the enclosed actions and continue to the next statement that follows the condition block.</p>
<p>There are several types of conditional statements. Each are explained below:</p>
<p><uc:hed>The if statement:</uc:hed> The if statement is a simple decision-making statement that is used to execute a statement or a  group of statements based on some condition. If a condition is true, the statement in the if block is executed; otherwise, the statement following the if block is executed.</p>
<p>The syntax of the if statement is as follows:</p>
<p><uc:stx>if(condition)<br />
{<br />
&nbsp;&nbsp;&nbsp;//statements<br />
}</uc:stx></p>
<p>The following example will demonstrate the use of the if statement:</p>
<p><uc:stx>var a;<br />
var b;<br />
if(a&gt;b)<br />
{<br />
&nbsp;&nbsp;&nbsp;trace(a);<br />
}</uc:stx></p>
<p>The above code will execute only if the value of the variable a is greater than the value of the variable b, and the value of the variable a will be displayed on the output window.</p>
<p><uc:hed>The if-else statement: </uc:hed>The if-else statement is used to execute a statement or a group of statements based on some condition. If the condition is true, the statement in the if block is executed. If the condition is false, the statement in the else block is executed.</p>
<p>The syntax for using the if-else statement is as follows:</p>
<p><uc:stx>if(condition)<br />
{<br />
&nbsp;&nbsp;&nbsp;//statements<br />
}<br />
else<br />
{<br />
&nbsp;&nbsp;&nbsp;//statements<br />
}</uc:stx></p>
<p>The following example will demonstrate the use of the if else statement:</p>
<p><uc:stx>var a;<br />
var b;<br />
if(a&gt;b)<br />
{<br />
&nbsp;&nbsp;&nbsp;trace(a);<br />
}<br />
else<br />
{<br />
&nbsp;&nbsp;&nbsp;trace(b);<br />
}</uc:stx></p>
<p>In the above code, if the value of the variable a is greater than the value of the variable b, the value of the variable a will be displayed on the output window. If the value of the variable b is greater than the value of the variable a, the value of the variable b will be displayed on the output window.</p>
<p><uc:hed>The if-else if statement: </uc:hed>The if-else if statement is used to check several conditions. If any of the condition is true, the statement of that block is executed; otherwise, the value in the else block is executed.</p>
<p>The syntax of using the if-else if statement is as follows:</p>
<p><uc:stx>if(condition)<br />
{<br />
&nbsp;&nbsp;&nbsp;//statements<br />
}<br />
else if(condition)<br />
{<br />
&nbsp;&nbsp;&nbsp;//statements<br />
}<br />
else if(condition)<br />
{<br />
&nbsp;&nbsp;&nbsp;//statements<br />
}<br />
else<br />
{<br />
&nbsp;&nbsp;&nbsp;//statements<br />
}</uc:stx></p>
<p>The following example will demonstrate the use of the if-else if statement:</p>
<p><uc:stx>var a;<br />
var b;<br />
var c;<br />
var d;<br />
var e;<br />
var f=(a+b+c+d+e)*100/500<br />
if(f&lt;60)<br />
{<br />
&nbsp;&nbsp;&nbsp;trace(&#8221;You are Failed&#8221;);<br />
}<br />
else if(f&gt;=60 &amp;&amp; f&lt;70)<br />
{<br />
&nbsp;&nbsp;&nbsp;trace(&#8221;Your Grade is D&#8221;);<br />
}<br />
else if(f&gt;=70 &amp;&amp; f&lt;90)<br />
{<br />
&nbsp;&nbsp;&nbsp;trace(&#8221;Your Grade is C&#8221;);<br />
}<br />
else if(f&gt;=80 &amp;&amp; f&lt;90)<br />
{<br />
&nbsp;&nbsp;&nbsp;trace(&#8221;Your Grade is B&#8221;);<br />
}<br />
else<br />
{<br />
&nbsp;&nbsp;&nbsp;trace(&#8221;Your Grade is A&#8221;);<br />
}</uc:stx></p>
<p>In the above code, five conditions are given. If anyone of the condition is true, the statement following the block will be executed.</p>
<p><uc:hed>The conditional statement:</uc:hed> The conditional statement can be used in the same way as the if else statement. The conditional statement is a single line statement that can be used in place of the if-else statement.</p>
<p>The syntax of using the conditional statement is as follows:</p>
<p><uc:stx>variablename=condition ? value1 : value2</uc:stx></p>
<p>If the condition is true, the statement following the question mark(?) will be executed. If the condition is false, the statement after the colon(:) is executed.</p>
<p>The following code will demonstrate the use of the conditional expression:</p>
<p><uc:stx>var a;<br />
var b;<br />
var c=a&gt;=b ? a : b<br />
trace(c);</uc:stx></p>
<p>In the above code, if the value of the variable a is greater than or equal to the value of the variable b, the value of the variable a will be displayed on the output window. If the value of the variable b is greater than the value of the variable a, the value of the variable b will be displayed on the output window.</p>
<p><uc:hed>The switch statement:</uc:hed> <snt refid="3201248" style="inline" /></p>
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		<item>
		<title>What is the leading property?</title>
		<link>http://www.ucertify.com/article/what-is-the-leading-property.html</link>
		<comments>http://www.ucertify.com/article/what-is-the-leading-property.html#comments</comments>
		<pubDate>Wed, 22 Jul 2009 00:00:00 +0000</pubDate>
		<dc:creator>uCertify</dc:creator>
				<category><![CDATA[ACE Flash]]></category>
		<category><![CDATA[9A0-311]]></category>

		<guid isPermaLink="false">3201240</guid>
		<description><![CDATA[Leading is the amount of vertical space in pixels between lines of text.

The syntax of using the leading property is as follows:

TextFormat.leading = value

Here, value is a numerical value that defines the amount of space between lines of text. A posit]]></description>
			<content:encoded><![CDATA[<!-- This is a HTML comment, it will not display in any page. Feel free to remove this comment if it cause any inconvenient to you.
	Thanks for using digg digg, please visit http://www.mkyong.com/blog/digg-digg-wordpress-plugin for any comments and ideas, 
	
    Author : Yong Mook Kim
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	--><div><table> <td><iframe src='http://digg.com/api/diggthis.php?w=new&amp;u=http%3A%2F%2Fwww.ucertify.com%2Farticle%2Fwhat-is-the-leading-property.html&amp;t=What+is+the+leading+property%3F&amp;s=compact' height='18' width='120' frameborder='0' scrolling='no'></iframe></td> <td><iframe src='http://www.reddit.com/button_content?newwindow=1&amp;url=http%3A%2F%2Fwww.ucertify.com%2Farticle%2Fwhat-is-the-leading-property.html&amp;title=What+is+the+leading+property%3F&amp;t=1 ' height='18' width='120' scrolling='no' frameborder='0' ></iframe></td> <td><iframe src='http://widgets.dzone.com/links/widgets/zoneit.html?url=http%3A%2F%2Fwww.ucertify.com%2Farticle%2Fwhat-is-the-leading-property.html&amp;title=What+is+the+leading+property%3F&amp;t=2 ' height='18' width='120' scrolling='no' frameborder='0' ></iframe></td> <td><script type="text/javascript"><!--yahooBuzzArticleHeadline=What+is+the+leading+property%3F;//--></script><script type="text/javascript" src="http://d.yimg.com/ds/badge2.js" badgetype=small-votes></script></td> <td><iframe src='http://api.tweetmeme.com/button.js?url=http%3A%2F%2Fwww.ucertify.com%2Farticle%2Fwhat-is-the-leading-property.html&amp;source=ucertify&amp;style=compact ' height='20' width='90' frameborder='0' scrolling='no'></iframe></td></table></div><p>Leading is the amount of vertical space in pixels between lines of text.</p>
<p>The syntax of using the leading property is as follows:</p>
<p><uc:stx>TextFormat.leading = value</uc:stx></p>
<p>Here, value is a numerical value that defines the amount of space between lines of text. A positive value adds the amount of space between the lines, whereas a negative value reduces the amount of space. </p>
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		<item>
		<title>What is the attachMovie method?</title>
		<link>http://www.ucertify.com/article/what-is-the-attachmovie-method.html</link>
		<comments>http://www.ucertify.com/article/what-is-the-attachmovie-method.html#comments</comments>
		<pubDate>Wed, 22 Jul 2009 00:00:00 +0000</pubDate>
		<dc:creator>uCertify</dc:creator>
				<category><![CDATA[ACE Flash]]></category>
		<category><![CDATA[9A0-311]]></category>

		<guid isPermaLink="false">3201266</guid>
		<description><![CDATA[The attachMovie method is used to place an instance of a movie clip from the Library into the specified timeline. 

The syntax of the attachMovie method is as follows:

movie.attachMovie (identifier, newInstanceName, depth);

movie is the path to a timeli]]></description>
			<content:encoded><![CDATA[<!-- This is a HTML comment, it will not display in any page. Feel free to remove this comment if it cause any inconvenient to you.
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    Author : Yong Mook Kim
    Website : http://www.mkyong.com
	--><div><table> <td><iframe src='http://digg.com/api/diggthis.php?w=new&amp;u=http%3A%2F%2Fwww.ucertify.com%2Farticle%2Fwhat-is-the-attachmovie-method.html&amp;t=What+is+the+attachMovie+method%3F&amp;s=compact' height='18' width='120' frameborder='0' scrolling='no'></iframe></td> <td><iframe src='http://www.reddit.com/button_content?newwindow=1&amp;url=http%3A%2F%2Fwww.ucertify.com%2Farticle%2Fwhat-is-the-attachmovie-method.html&amp;title=What+is+the+attachMovie+method%3F&amp;t=1 ' height='18' width='120' scrolling='no' frameborder='0' ></iframe></td> <td><iframe src='http://widgets.dzone.com/links/widgets/zoneit.html?url=http%3A%2F%2Fwww.ucertify.com%2Farticle%2Fwhat-is-the-attachmovie-method.html&amp;title=What+is+the+attachMovie+method%3F&amp;t=2 ' height='18' width='120' scrolling='no' frameborder='0' ></iframe></td> <td><script type="text/javascript"><!--yahooBuzzArticleHeadline=What+is+the+attachMovie+method%3F;//--></script><script type="text/javascript" src="http://d.yimg.com/ds/badge2.js" badgetype=small-votes></script></td> <td><iframe src='http://api.tweetmeme.com/button.js?url=http%3A%2F%2Fwww.ucertify.com%2Farticle%2Fwhat-is-the-attachmovie-method.html&amp;source=ucertify&amp;style=compact ' height='20' width='90' frameborder='0' scrolling='no'></iframe></td></table></div><p>The attachMovie method is used to place an instance of a movie clip from the Library into the specified timeline. </p>
<p>The syntax of the attachMovie method is as follows:</p>
<p><uc:stx>movie.attachMovie (identifier, newInstanceName, depth);</uc:stx></p>
<p><uc:hed>movie</uc:hed> is the path to a timeline into which a user wants to place an instance of a movie clip.<br />
<uc:hed>identifier</uc:hed> is the linkage name of the movie clip symbol that a user wants to attach to a timeline. The linkage name is the name entered in the Identifier field in the Linkage Properties dialog box.<br />
<uc:hed>newInstanceName</uc:hed> is the instance name for the movie clip being attached. It should be unique.<br />
<uc:hed>depth</uc:hed> is an integer that specifies the depth level where the SWF file is placed.</p>
<p>In the following example, the movie clip symbol having the linkage name myClip attaches to the instance name myIns. </p>
<p><uc:stx>this.attachMovie(&#8221;myClip&#8221;, &#8220;myIns&#8221;, 15);</uc:stx></p>
<p>A user can also specify the horizontal and vertical position of the instance on the Stage.  </p>
<p><uc:stx>this.attachMovie(&#8221;myClip&#8221;, &#8220;myIns&#8221;, 15, {_x:200,_y:200});</uc:stx></p>
<p>Once an attached clip is on the Stage, a user can remove it by using the removeMovieClip() or unloadMovie() method.</p>
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		<title>Adobe 9A0-311 Short Notes: Exam passing tips</title>
		<link>http://www.ucertify.com/article/adobe-9a0-311-short-notes-exam-passing-tips.html</link>
		<comments>http://www.ucertify.com/article/adobe-9a0-311-short-notes-exam-passing-tips.html#comments</comments>
		<pubDate>Mon, 04 Feb 2008 00:00:00 +0000</pubDate>
		<dc:creator>uCertify</dc:creator>
				<category><![CDATA[ACE Flash]]></category>
		<category><![CDATA[9A0-311]]></category>

		<guid isPermaLink="false">3201475</guid>
		<description><![CDATA[Planning and Design of Flash Applications

The Properties panel/Property inspector enables a user to access various attributes of whatever is currently selected on the stage or in the Timeline.
The DynamicHeapSize capability specifies the amount of dyn]]></description>
			<content:encoded><![CDATA[<!-- This is a HTML comment, it will not display in any page. Feel free to remove this comment if it cause any inconvenient to you.
	Thanks for using digg digg, please visit http://www.mkyong.com/blog/digg-digg-wordpress-plugin for any comments and ideas, 
	
    Author : Yong Mook Kim
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	--><div><table> <td><iframe src='http://digg.com/api/diggthis.php?w=new&amp;u=http%3A%2F%2Fwww.ucertify.com%2Farticle%2Fadobe-9a0-311-short-notes-exam-passing-tips.html&amp;t=Adobe+9A0-311+Short+Notes%3A+Exam+passing+tips&amp;s=compact' height='18' width='120' frameborder='0' scrolling='no'></iframe></td> <td><iframe src='http://www.reddit.com/button_content?newwindow=1&amp;url=http%3A%2F%2Fwww.ucertify.com%2Farticle%2Fadobe-9a0-311-short-notes-exam-passing-tips.html&amp;title=Adobe+9A0-311+Short+Notes%3A+Exam+passing+tips&amp;t=1 ' height='18' width='120' scrolling='no' frameborder='0' ></iframe></td> <td><iframe src='http://widgets.dzone.com/links/widgets/zoneit.html?url=http%3A%2F%2Fwww.ucertify.com%2Farticle%2Fadobe-9a0-311-short-notes-exam-passing-tips.html&amp;title=Adobe+9A0-311+Short+Notes%3A+Exam+passing+tips&amp;t=2 ' height='18' width='120' scrolling='no' frameborder='0' ></iframe></td> <td><script type="text/javascript"><!--yahooBuzzArticleHeadline=Adobe+9A0-311+Short+Notes%3A+Exam+passing+tips;//--></script><script type="text/javascript" src="http://d.yimg.com/ds/badge2.js" badgetype=small-votes></script></td> <td><iframe src='http://api.tweetmeme.com/button.js?url=http%3A%2F%2Fwww.ucertify.com%2Farticle%2Fadobe-9a0-311-short-notes-exam-passing-tips.html&amp;source=ucertify&amp;style=compact ' height='20' width='90' frameborder='0' scrolling='no'></iframe></td></table></div><p><uc:hed>Planning and Design of Flash Applications</uc:hed></p>
<ul>
<li>The Properties panel/Property inspector enables a user to access various attributes of whatever is currently selected on the stage or in the Timeline.</li>
<p></p>
<li>The DynamicHeapSize capability specifies the amount of dynamic memory that is allocated to Flash Lite.</li>
<p></p>
<li>The Align panel controls the space between the objects and the size of the objects in respect of each other.</li>
<p></p>
<li>The Distribute area of the Align panel spaces the objects according to a common reference point of top, middle or bottom.</li>
<p></p>
<li>Motion guide layers are special layers that enable a user to draw paths along which the objects can be animated.</li>
<p></p>
<li>A mask layer is a special layer that is used to hide certain areas of underlying linked layers.</li>
<p></p>
<li>A guide layer helps to align objects.</li>
<p></p>
<li>To create a guide, take the cursor to the horizontal or vertical ruler and drag into the image.</li>
<p></p>
<li>Flash provides various ways to optimize a Flash document: using preloader, loadMovie action, and symbol.</li>
<p></p>
<li>The View &gt; Quality submenu of the Flash player controls the visual appearance of graphics within the Flash movie.</li>
<p></p>
<li>Flash prints the frames labeled as #p and skips the frames that do not contain the label.</li>
<p></p>
<li>Raster graphics are resolution-dependent, so they lose details, when scaled.</li>
<p></p>
<li>The Color Swatches panel stores colors of a Flash file. It also enables a user to store custom colors.</li>
<p></p>
<li>The Color Swatches panel stores colors. It is used to import, export, and modify the color palette of a Flash file.</li>
<p></p>
<li>The Color Mixer panel is used to customize colors and gradients.</li>
<p></p>
<li>The Radial option of the Type drop-down menu in the Color Mixer panel produces a gradient that blends colors in a circular pattern from a central focal point to outward.</li>
<p></p>
<li>The Alpha option in the Color Mixer dialog box sets the opacity of a fill.</li>
<p></p>
<li>The Overflow menu in the Color Mixer panel has three different overflows modes: extend, reflect, and repeat.</li>
<p></p>
<li>Contrast determines the difference between the darkest and lightest areas of an object.</li>
<p></p>
<li>The Punch command (Modify &gt; Combine Objects &gt; Punch) enables a user to remove overlapped portions of the selected objects by the uppermost selected object.</li>
<p></p>
<li>The Object Drawing model allows a user to draw overlapping shapes without combining them into a single object.</li>
<p></p>
<li>The Merge Drawing model automatically merges shapes into a single object when overlaid.</li>
<p></p>
<li>Flash imports FreeHand files (version 7 or later) directly. It allows a user to import a file that contains a set of overlapping objects and preserve each object as a separate object.</li>
<p></p>
<li>When a FreeHand (or illustrator) file that contains a gradient fill with more than eight colors is imported, Flash adds clipping paths to simulate the gradient fill.</li>
<p></p>
<li>Flash enables a user to import FreeHand files that contain blends.</li>
<p></p>
<li>When a FreeHand file with placed grayscale images is imported into Flash, the grayscale images are converted into RGB images.</li>
<p></p>
<li>The resolution of the image is inversely proportional to the size of the image.</li>
<p></p>
<li>Device fonts are special fonts that can be used in Flash for both static and dynamic text. These fonts are not embedded in a Flash file.</li>
<p></p>
<li>Embedded fonts are fonts that can be used for both dynamic and input text fields. These fonts are stored in a SWF file.</li>
<p></p>
<li>The leading property specifies the amount of space between lines of text.</li>
<p></p>
<li>Kerning refers to the space between pairs of letters.</li>
<p></p>
<li>There are three primary types of text that can be added to a document: static Text, input text, and dynamic text.</li>
<p></p>
<li>Dynamic text is used to display text, which can be manipulated by ActionScript during runtime.</li>
<p></p>
<li>A symbol is an object that a user creates once and reuses it throughout a Flash file. Symbols can be of three types: graphic, button, or movie clip.</li>
<p></p>
<li>The Hit state of a button defines the area that responds to the mouse click.</li>
<p></p>
<li>The array access ([]) operator can be used to dynamically set and retrieve a property of an object.</li>
<p></p>
<li>ComboBox component is a standard HTML drop-down, scrollable list.</li>
</ul>
<p><uc:hed>Creating Flash 8 Applications</uc:hed></p>
<ul>
<li>The _alpha property is used to set or retrieve the transparency of buttons and movie clips while the movie plays.</li>
<p></p>
<li>The _visible property is used to set visibility of a button/movie clip. The property uses boolean values.</li>
<p></p>
<li>The _parent alias refers to the movie clip instance one level up in the path.</li>
<li>An identifier can be of two or more words that either concatenated or separated by an underscore.</li>
<li>The SharedObject class allows data to be read and stored on a user&#8217;s computer.</li>
<p></p>
<li>The concat function is used to create a new string by joining two or more strings.</li>
<p></p>
<li>The charAt function returns the character of a string in the position specified by the parameter index.</li>
<p></p>
<li>The incremental variable is used within a function block of a loop statement to increment the value of a variable by one. This ends the loop statement at the point where condition is fulfilled. Without this increment, the loop falls into an infinity loop and therefore, processor power of your computer can be affected. </li>
<p></p>
<li>The increment operator is a unary operator.</li>
<p></p>
<li>The pre-increment operator (expression) adds 1 to the expression and returns the resultant value to the expression.</li>
<p></p>
<li>All the arrays are zero-based that means the arrays start counting at 0.</li>
<p></p>
<li>The conditional expression is a decision-making statement that is used to execute a statement or a group of statements based on some conditions.</li>
<p></p>
<li>The while loop is used to run a statement or a series of statements as long as a condition remains true.</li>
<p></p>
<li>The for loop is used to execute a statement or a series of statements inside the loop as long as a particular condition remains true.</li>
<p></p>
<li>The if-else statement is a conditional statement that is used to execute a statement or group of statements based on some conditions.</li>
<p></p>
<li>The if-else statement returns a boolean value true or false. When the condition is true, the if block executes otherwise, the else (optional) block executes.</li>
<p></p>
<li>The switch statement compares an expression with cases, and if any case returns true, the associated statements run.</li>
<p></p>
<li>The break statement stops the execution of the switch statement after the execution of a case statement.</li>
<p></p>
<li>The continue statement forces to skip the rest of the statements and jumps to where the condition is tested.</li>
<p></p>
<li>The dot notation is used to associate a property or a method with an object.</li>
<p></p>
<li>The lastIndexOf method searches a string for a character or a group of characters from the last character of the string and returns its index.</li>
<p></p>
<li>The indexOf method searches a string for a character or a group of characters from the first character of the string.</li>
<p></p>
<li>The escape method is used to convert the ASCII value of a non-alphanumeric character to its equivalent hexadecimal value preceded by a percent sign.</li>
<p></p>
<li>The Math.pow method is used to evaluate and return a number to the power of another number.</li>
<p></p>
<li>The attachMovie method places an instance of a movie clip from the Library into the specified timeline.</li>
<p></p>
<li>The parseFloat() method is used to convert a number in string to a floating-point decimal equivalent.</li>
<p></p>
<li>The push method adds elements to the end of an array.</li>
<p></p>
<li>The join method is used to convert all the elements in an array to one string, and to place it in a variable.</li>
<p></p>
<li>Functions can be considered as sub-programs that are defined to perform different actions.</li>
<p></p>
<li>A function created by a user is known as user-defined function.</li>
<p></p>
<li>The function block starts with the function keyword followed by a function and parenthesis.</li>
<p></p>
<li>Arguments are passed within the parenthesis of a function. The function can return values to the calling function through the arguments. </li>
<p></p>
<li>Events are used to trigger a function or method invoked on an object.</li>
<p></p>
<li>The functions are invoked on an object by the event handlers associated with the object.</li>
<p></p>
<li>The isNaN function is used to test whether or not an expression is a number.</li>
<p></p>
<li>The setInterval function calls a function, method, or object at periodic intervals while a movie plays.</li>
<p></p>
<li>The parseInt() and parseFloat() functions are used to convert a number in string format to a numeric format.</li>
<p></p>
<li>A variable is a named space in the memory that is used to store different types of values, which may be a string, number, date, etc.</li>
<p></p>
<li>The gotoAndStop action sends the playhead directly to the specified frame of the specified scene and stops playing the movie.</li>
<p></p>
<li>In the getURL action, the window parameter can use &#8220;_blank&#8221; to create a new browser window and load the URL into it.</li>
<p></p>
<li>The stop action stops the currently playing movie.</li>
<p></p>
<li>The onRelease event handler is used outside a button&#8217;s ActionScript to execute a function when clicked the button.</li>
<p></p>
<li>Parameters can be used in a function so that the function can be adjusted for different situations.</li>
<p></p>
<li>The extends statement is used to define a class that inherits methods and properties from a superclass.</li>
<p></p>
<li>An operator is a symbol that combines items, which can be variables, target paths, strings, numbers, Booleans, etc.</li>
<p></p>
<li>Operators are responsible for assigning or comparing the values.</li>
<p></p>
<li>The increment (++) operator is used to increment the value of a variable by one.</li>
<p></p>
<li>The *= operator is used to multiply the value of left hand side variable with the right hand side variable and store the product in the left hand side variable.</li>
<p></p>
<li>The != operator is used to check the inequality for a given comparison.</li>
<p></p>
<li>The add by value operator(+=) is used to add the value of a left hand side variable with the right hand side variable. The sum is stored in the left hand side variable.</li>
<p></p>
<li>The comparison operators are used to compare the values of two or more variables or expressions.</li>
<p></p>
<li>The comparison operators return boolean values.</li>
<p></p>
<li>The || operator does not executes if the two given conditions are false.</li>
<p></p>
<li>The equal to (=) operator is used to assign a value to a variable.</li>
<p></p>
<li>The modulo operator is used to find out the remainder after a division has been completed.</li>
<p></p>
<li>The typeof operator is used to retrieve the type of data assigned to a variable.</li>
<p></p>
<li>The delete operator removes the elements from an array.</li>
<p></p>
<li>The delete operator sets the element as undefined.</li>
<p></p>
<li>The not equal to (!=) operator is a comparison operator. This operator is used to test the inequality of two operands and the result value is boolean.</li>
<p></p>
<li>The /*&#8230;*/ is used to give multiline comments in a script.</li>
<p></p>
<li>The Onion Skin option located at the bottom of the Timeline panel is used to see a number of frames on the Stage at a time.</li>
<p></p>
<li>Shape tweening enables a user to change one object to another.</li>
<p></p>
<li>Motion tweening enables a user to change the properties such as position, size, and rotation of an instance, group, or text block with respect of time.</li>
<p></p>
<li>Motion tweening works only on the graphics and symbols whereas shape tweening works only on editable shapes.</li>
<p></p>
<li>In frame-by-frame animation, every frame within the animation is a keyframe, each with a slightly different object.</li>
<p></p>
<li>The Ease field of the Frame Property Inspector is used to control the speed of an animation.</li>
</ul>
<p><uc:hed>Integration, Testing and Deployment</uc:hed></p>
<ul>
<li>Publishing is the way to export a Flash file in several formats in one step.</li>
<p></p>
<li>The drawback of saving a flash movie with the .fla extension is that the movie can be viewed only on Flash and it can be manipulated using Flash.</li>
<p></p>
<li>The SWF files can contain animations.</li>
<p></p>
<li>Sound formats are supported by Flash.</li>
<p></p>
<li>WAV format is used to save sound.</li>
<p></p>
<li>AVI format is a standard video format in which video is captured on Windows.</li>
<p></p>
<li>The external library of sounds can be created by loading the sounds into one Flash document (.fla) and saving the file in the Libraries folder within the Configuration folder for Flash 8.</li>
<p></p>
<li>The File &gt; Import &gt; Open External Library command enables a user to access elements stored in a Library of any other Flash document without opening the .fla file in the Document window.</li>
</ul>
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