System.Drawing Namespace
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System.Drawing Namespace
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The System.Drawing namespace contains the following members:
- Classes
- Interfaces
- Structures
- Delegates
- Enumerations
| Bitmap | It is used to encapsulate a GDI+ bitmap. It is an object used to work with images defined by pixel data. |
| Brush | It is used to define objects used to fill the interiors of graphical shapes. |
| Brushes | It is used to provide brushes for all the standard colors. |
| BufferedGraphics | It is used to provide a graphics buffer for double buffering. |
| BufferedGraphicsContext | It is used to provide methods for creating graphics buffers that can be used for double buffering. |
| BufferedGraphicsManager | It is used to provide access to the main buffered graphics context object for an application domain. |
| ColorConverter | It is used to convert colors from one data type to another. It is accessed through the TypeDescriptor. |
| ColorTranslator | It is used to translate colors to and from GDI+ color structures. |
| Font | It is used to define a particular format for text, including font face, size, and style attributes. |
| FontConverter | It is used to convert Font objects from one data type to another. |
| FontConverter.FontNameConverter | It is a type converter that is used to convert a font name to and from various other representations. |
| FontConverter.FontUnitConverter | It is used to convert font units to and from other unit types. |
| FontFamily | It is used to define a group of type faces having a similar basic design and certain variations in styles. |
| Graphics | It is used to encapsulate a GDI+ drawing surface. |
| Icon | It is used to represent a Windows icon. Icons can be thought of as transparent bitmaps, although their size is determined by the system. |
| IconConverter | It is used to convert an Icon object from one data type to another. It is accessed through the TypeDescriptor object. |
| Image | It is used to provide functionality for the Bitmap and Metafile descended classes. |
| ImageAnimator | It is used to animate an image that has time-based frames. |
| ImageConverter | It is a class that can be used to convert Image objects from one data type to another. It is accessed through the TypeDescriptor object. |
| ImageFormatConverter | It is a class that can be used to convert colors from one data type to another. It is accessed through the TypeDescriptor object. |
| Pen | It is used to define an object used to draw lines and curves. |
| Pens | It is used for all the standard colors. |
| PointConverter | It is used to convert a Point object from one data type to another. It is accessed through the TypeDescriptor object. |
| RectangleConverter | It is used to convert rectangles from one data type to another. It is accessed through the TypeDescriptor. |
| Region | It is used to describe the interior of a graphics shape composed of rectangles and paths. |
| SizeConverter | It is used to convert from one data type to another. It is accessed through the TypeDescriptor object. |
| SizeFConverter | It is used to convert SizeF objects from one type to another. |
| SolidBrush | It is used to define a brush of a single color. Brushes are used to fill graphics shapes, such as rectangles, ellipses, pies, polygons, and paths. |
| StringFormat | It is used to encapsulate text layout information, display manipulations, and OpenType features. |
| SystemBrushes | It is a SolidBrush that is the color of a Windows display element. |
| SystemColors | It is a color structure that is the color of a Windows display element. |
| SystemFonts | It is used to specify the fonts used to display text in Windows display elements. |
| SystemIcons | It is an Icon object for Windows system-wide icons. |
| SystemPens | It is a Pen that is the color of a Windows display element and that has a width of 1 pixel. |
| TextureBrush | It is a Brush object that uses an image to fill the interior of a shape. |
| ToolboxBitmapAttribute | It is used to allow you to specify an icon to represent a control in a container. |

| IDeviceContext | It is used to define methods for obtaining and releasing an existing handle to a Windows device context. |

| CharacterRange | It is used to specify a range of character positions within a string. |
| Color | It is used to represent an ARGB color. |
| Point | It is used to represent an ordered pair of integer x and y coordinates that defines a point in a two-dimensional plane. |
| PointF | It is used to represent an ordered pair of floating-point x and y coordinates that defines a point in a two-dimensional plane. |
| Rectangle | It is used to store a set of four integers that represent the location and size of a rectangle. |
| RectangleF | It is used to store a set of four floating-point numbers that represent the location and size of a rectangle. |
| Size | It is used to store an ordered pair of integers such as the width and height of a rectangle. |
| SizeF | It is used to store an ordered pair of floating point numbers such as the width and height of a rectangle. |

| Graphics.DrawImageAbort | It is used to provide a callback method for deciding when the DrawImage method should rashly cancel execution and stop drawing an image. |
| Graphics.EnumerateMetafileProc | It is used to provide a callback method for the EnumerateMetafile method. |
| Image.GetThumbnailImageAbort | It is used to provide a callback method to determine when the GetThumbnailImage method should rashly cancel execution. |

| ContentAlignment | It is used to specify alignment of content on a drawing surface. |
| CopyPixelOperation | It is used to determine how the source color in a copy pixel operation is combined with the destination color to result in a final color. |
| FontStyle | It is used to specify style information applied to text. |
| GraphicsUnit | It is used to specify a unit of measure for the given data. |
| KnownColor | It is used to specify the known system colors. |
| RotateFlipType | It is used to specify the direction of an image's rotation and the axis used to flip the image. |
| StringAlignment | It is used to specify the alignment of a text string relative to its layout rectangle. |
| StringDigitSubstitute | It is used to specify how to substitute digits in a string according to a user's locale or language. |
| StringFormatFlags | It is used to specify the display and layout information for text strings. |
| StringTrimming | It is used to specify how to trim characters from a string that does not completely fit into a layout shape. |
| StringUnit | It is used to specify the units of measure for a text string. |

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